What the build is about.
An arcade prototype inspired by Flappy Bird. The player flies through pipes for score, with the run ending on a collision, leaving the player to balance risk and score pressure.
A Unity arcade prototype built around pipe timing, score pressure, saved highscores, and a readable fail state.
Archive captureUnity
Public repository available.
An arcade prototype inspired by Flappy Bird. The player flies through pipes for score, with the run ending on a collision, leaving the player to balance risk and score pressure.
Crazy Bird is an arcade prototype built around a familiar flight-and-obstacle loop. The player uses mouse-click input to stay airborne and threads through an endless sequence of pipes for score.
The run rewards clean pipe passes and applies pressure when a collision reduces score. Pipe spawning, high-score saving, failure conditions, and a slow-motion death moment complete the short-form arcade structure.
Public captures, repositories, playable builds, and project links are collected here where available.