Experience / full timeline

Work that keeps systems moving.

A complete record of gameplay development, simulation work, technical guidance, and community support—arranged by the kind of work, not forced into a single fictional chronology.

Channel 01

Build

Gameplay, simulation, and real-time system work.

2016 – PresentCurrent

Independent Game Development

Self-directed · Kerala, India

Self-directed game development across hypercasual prototypes, MVPs, gameplay systems, and production-minded code architecture.

  • Built multiple hypercasual game prototypes and MVPs for Android and PC.
  • Implemented game mechanics and system foundations across personal projects.
  • Developed a practical, iterative approach to gameplay architecture.
July 2022 – PresentCurrent

Unity Programmer

Autosky Aerospace · Bengaluru, India

Real-time simulation systems for large spatial environments and dynamic objects.

  • Integrated simulation behaviour with external computation and data pipelines.
  • Designed scalable system boundaries for runtime stability and iteration.
  • Focused on performance under large-world simulation constraints.
November 2022 – March 2023

Game Developer

Oasis Meta Games · Prague, Czech Republic

Interactive sandbox and arcade-style gameplay development in Unity.

  • Developed gameplay systems and tools for interactive environments.
  • Contributed to a sandbox map editor for user-generated content.
  • Worked across gameplay prototypes and player-facing interactions.
September 2022 – November 2022

Game Developer Intern

Tomo Club · India

Developed children’s games and multiplayer gameplay, working through the practical path from mechanics and prototypes to tested player experiences.

  • Built children’s-game mechanics across gameplay, graphics, and sound implementation.
  • Developed multiplayer systems around teamwork, turn state, and player interaction.
  • Tested and debugged builds while contributing to ideation, prototyping, and release practice.
December 2021 – February 2022

Automation Developer

Outscal Technologies · India

Built internal course-operations automations for game-development students, connecting attendance, community workflows, and operational data.

  • Built Node.js automations for Zoom attendance tracking and Discord workflows.
  • Used Airtable as the operational data store and ran the automation service on AWS.
  • Optimized API-heavy workflows for large volumes of calls and reliable data handling.
Channel 02

Guide

Technical coaching, reviews, and hands-on development support.

July 2022 – October 2025

Unity Mentor + Code Reviewer

Outscal Technologies · India

Gameplay-programming mentorship, code review, and practical system-design guidance.

  • Reviewed gameplay code with an emphasis on maintainable architecture.
  • Guided developers through Unity programming and system-design decisions.
  • Translated implementation feedback into practical next steps.
Channel 03

Community

Community stewardship and practical programming help.

Community involvement since February 2022 · Present roleCurrent

Community Manager + Programming Support

Outscal · India

Keeps the community active and safe while helping members work through practical programming questions.

  • Supported a welcoming, active, and safe game-development community.
  • Helped community members work through programming doubts and implementation blockers.
  • Translated technical questions into clear, practical next steps.
Recommendation archive / 09 verified signals

Signals from collaborators.

Complete authored statements from people who worked with, learned with, or were supported by Aditya.

No role signal selected.

Archive / full bandwidth

Six more signals. No compression.

Natural-height cards keep short and long recommendations equally readable.

04 / collaborator signalVerified statement
As per my knowledge he is one of the best game programmer I have seen so far in Outscal. He always used to help me on my doubts and others also. His concepts are very clear and also I think if you are a game developer than you should be a good Game Designer and a better Artist also and he is like a full Package of all of that. So according to me if you are considering him than trust me you got yourself a Gem in your company.
Portrait of Amit Singh.Amit SinghGame Developer
05 / collaborator signalVerified statement
He is a dedicated person who have shown a keen interest in whichever role that he is assigned to.
Portrait of Ashwin B Sanjeev.Ashwin B SanjeevComputer Engineer | Photography
06 / collaborator signalVerified statement
I would highly recommend Aditya if you are looking for a phenomenal game developer. He has a good grasp of Unity and design patterns. He plans the architecture before writing any code. His problem solving skills have saved me from quite a headache. He had also been very helpful in guiding me to improve my code. I'm happy to have worked with him and have gained better insights of coding architecture.
Portrait of Tanya Gupta.Tanya GuptaGame Developer
07 / collaborator signalVerified statement
This Guy is Damm knowledgeable in Unity. The experience he has in C# is not something to sneeze at. Had a long conversation with him on Code Assemblies and his knowledge really helped me simplify my code. Kudos!
Portrait of Tarun Rankawat.Tarun RankawatGame Dev
08 / collaborator signalVerified statement
Aditya is very passionate about game development and always his first steps are to organise the code architecture, This Guy is good in Unity. The experience he has in C# is not something to sneeze at. At times, he has been really helpful in guiding me on my own projects and related issues with logic.
Portrait of Gowrav A S.Gowrav A SGame Developer
09 / collaborator signalVerified statement
He has excellent skills in problem solving and logic along with a very good knowledge of game development and design patterns as well. He is awesome!!
Portrait of Judis Jeevan.Judis JeevanRubyist | Engineer