What the build is about.
A Connect4 game made with SFML and C++. It uses object-oriented programming and data structures to manage a two-player board, turn changes, and win evaluation.
A Connect Four implementation using C++ and SFML to practice object-oriented structure, data structures, and turn flow.
Archive captureSFML / C++
Public repository available.
A Connect4 game made with SFML and C++. It uses object-oriented programming and data structures to manage a two-player board, turn changes, and win evaluation.
Connect4 is a two-player board game built with SFML and C++. The interaction loop is simple and deliberate: players take turns placing pieces, then the game evaluates the board for a win, loss, or draw.
The project uses object-oriented programming and data structures to keep board state, turn changes, and outcome evaluation organised. It is a focused example of applying core C++ structure to a complete playable ruleset.
Public captures, repositories, playable builds, and project links are collected here where available.